Weapons¶
Firearms, launchers, grenades, and explosives used by Operators. See Weapon Properties for the property keywords referenced in the tables, and Weapon Modifications for mod rules.
Firearms¶
- Pistols - holdout, backup, service, and revolvers.
- Semi-Auto Rifles
- Assault Rifles
- Bolt-Action Rifles
- Shotguns - break, pump, and semi-auto.
- Submachine Guns - micro and full-size.
- Machine Guns - SAW, GPMG, and HMG.