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Medical Supplies

Trauma and field-medical equipment. Mechanical rules for trauma items live with the Combat Medic designation; most items on this page are narrative/roleplay props - a medic uses them to examine, diagnose, treat, and document as much as to restore HP. See Gear Tags for tag definitions.

Kits and Bags

Item Weight Tags Notes
IFAK (individual) 0.8 kg stops-bleed 10 uses + 2 tourniquets. See Combat Medic.
Concealable IFAK 0.4 kg stops-bleed, covert Slim civilian-style medical pouch; lower capacity.
Trauma Bag 3.5 kg stops-bleed, revives Combat-Medic issue; IFAK + Trauma Kit + Medical Grade Supply slot.
Trauma Kit 1.5 kg stops-bleed, revives 5 uses; surgical-grade wound care.
Corpsman's Bag 5.0 kg stops-bleed, revives 15th-level Combat Medic issue; larger capacity plus BAS access.
K-9 IFAK 0.6 kg stops-bleed Dog-sized trauma kit; muzzle, canine tourniquet, paw tape. For Dog Handler.

Diagnostics

Tools for examining a patient. These rarely change HP; they feed the GM information and create roleplay scenes.

Item Weight Tags Notes
Stethoscope 0.15 kg - Lung and heart sounds; chest-wound assessment.
Pulse oximeter (fingertip) 0.05 kg - SpO2 and heart rate; detects hypoxia from chest trauma.
Blood-pressure cuff (manual) 0.3 kg - Sphygmomanometer; detects shock before it's obvious.
Digital thermometer 0.05 kg - Core temp; infection, hypothermia, heat injury.
Glucometer + test strips 0.1 kg - Blood sugar; diabetics, confused casualties.
Otoscope + ophthalmoscope set 0.2 kg - Ear/eye exams; TBI pupil response.
Butterfly iQ portable ultrasound 0.3 kg - Phone-tethered ultrasound; FAST exam for internal bleeding.
Handheld EKG (AliveCor) 0.1 kg - Single-lead EKG; cardiac arrhythmia detection.
Penlight 0.05 kg - Pupil response, throat exam.

Airway and Surgical

Field-surgical tools. The Combat Medic can do serious work with these; other Operators can attempt only with GM approval and disadvantage.

Item Weight Tags Notes
Cricothyrotomy kit 0.1 kg revives Surgical airway through the cricothyroid membrane; last-resort.
King LT supraglottic airway 0.1 kg revives Blind-insertion airway; faster than intubation.
ET tube kit (laryngoscope + tubes) 0.4 kg revives Full endotracheal intubation set.
Bag-valve mask (BVM / Ambu) 0.4 kg revives Manual ventilation; CPR support.
Oropharyngeal airway (OPA) set 0.05 kg revives Sized adjuncts for unconscious breathing.
Suture kit 0.1 kg - Needle driver, forceps, suture thread, scissors.
Surgical stapler 0.15 kg - Rapid skin closure for long lacerations.
Scalpel set (#10, #11, #15) 0.1 kg - Disposable blades + handle.
Hemostats / forceps 0.1 kg - Clamp bleeders, foreign-body removal.
Portable suction (manual) 0.5 kg - V-Vac style; clear airway of blood/vomit.
Bone saw (field amputation) 0.6 kg - Rare; last-resort traumatic-amputation completion.

Bleeding and Wound Control

Item Weight Tags Notes
SOF-T Wide tourniquet 0.1 kg stops-bleed Windlass tourniquet; limb exsanguination.
CAT (Gen 7) tourniquet 0.1 kg stops-bleed NATO-standard windlass tourniquet.
Junctional tourniquet (SAM) 0.5 kg stops-bleed Groin/axilla; non-limb bleeding control.
Israeli emergency bandage 0.08 kg stops-bleed Pressure bandage with integrated pressure bar.
QuickClot combat gauze 0.05 kg stops-bleed Hemostatic kaolin gauze.
Celox hemostatic granules 0.05 kg stops-bleed Pour-in hemostatic; deep puncture wounds.
Chest seal (vented) 0.05 kg stops-bleed Occlusive seal for sucking chest wounds.
Decompression needle (14g) 0.05 kg revives Tension pneumothorax relief.

Drugs and Supplements

Includes TCCC-standard pain management, antibiotics, and "go / no-go" performance drugs. Stim use is morally complex; extended use carries consequences at GM discretion.

Item Weight Tags Notes
Combat pill pack 0.02 kg - 24-hour disease/poison prophylaxis. See Combat Medic.
Morphine auto-injector 0.02 kg revives 6d6 HP; CON save or unconsciousness.
Ketamine auto-injector 0.02 kg revives Pain + dissociation; conscious-sedation dosing. TCCC standard.
Fentanyl lozenge (OTFC) 0.01 kg revives Transmucosal opioid; buccal administration, no IV needed.
Narcotics auto-injector 0.02 kg revives 1d6 HP + 1d6/round × 3.
Epinephrine auto-injector 0.02 kg revives Brings a creature at 0 HP back to 6d4; also anaphylaxis.
Narcan (naloxone) spray 0.05 kg revives Opioid overdose reversal.
Tranexamic acid (TXA) 0.02 kg stops-bleed IV/IM anti-fibrinolytic; reduces internal-bleeding death if given early.
Ondansetron (Zofran) ODT 0.01 kg - Anti-nausea dissolvable tab; counters opioid/head-injury vomiting.
Liquid skin patch 0.02 kg stops-bleed 2d6 HP at Triage Orange/Red.
Saline IV (500 cc) 0.6 kg revives Regain 1 HP every 2 rounds over 5 minutes.
Ringer's lactate IV (1 L) 1.1 kg revives Preferred resuscitation fluid for trauma.
Dexedrine "go pill" 0.01 kg - Amphetamine; ignore first level of exhaustion for 4 hours. Rebound fatigue after.
Modafinil 0.01 kg - Wakefulness; resist sleep-related exhaustion for ~12 hours.
Ambien "no-go pill" 0.01 kg - Rapid-onset sleep; crew-rest after extended ops.
5-day Diazepam course 0.05 kg - Reduces Shaken over consecutive days. See Shaken.
Doxycycline (antibiotic) 0.02 kg - Broad-spectrum; also malaria prophylaxis.
Ciprofloxacin (Cipro) 0.02 kg - Broad-spectrum antibiotic; GI and respiratory infections.
Azithromycin (Z-pack) 0.02 kg - 5-day antibiotic course; respiratory/STD coverage.
Loperamide (Imodium) 0.01 kg - Anti-diarrheal; field-sanitation mission-saver.
Oral rehydration salts 0.05 kg - Dehydration correction (heat, GI, blood loss).
Diphenhydramine (Benadryl) 0.02 kg - Antihistamine; allergies, mild sedation.

CBRN and Antidotes

Chemical, biological, radiological, nuclear. Issued when the op enters a contaminated environment.

Item Weight Tags Notes
DuoDote auto-injector 0.05 kg revives Atropine + pralidoxime combined; nerve-agent exposure.
Mark I NAAK (atropine + 2-PAM) 0.05 kg revives Two-injector legacy nerve-agent antidote.
CANA (diazepam auto-injector) 0.05 kg revives Anti-seizure for nerve-agent exposure.
Atropine (stand-alone syringe) 0.02 kg revives Bradycardia, organophosphate exposure.
Pralidoxime (2-PAM) syringe 0.02 kg revives Nerve-agent antidote; pairs with atropine.
Cyanokit (hydroxocobalamin) 1.2 kg revives IV cyanide-poisoning antidote; smoke-inhalation ops.
M8 chemical detection paper 0.02 kg - Color-change paper; detects liquid nerve/blister agents.
M9 chemical detection tape 0.05 kg - Adhesive version of M8; wraps on gear or skin.
M256A1 chemical detection kit 0.3 kg - Manual test card; confirms agent class (nerve, blister, blood).
RSDL decon lotion (packet) 0.05 kg - Reactive skin decontamination lotion; removes liquid agents.
Potassium iodide (KI) tablets 0.02 kg - Thyroid protection after radiological exposure.

Documentation

Small items, big roleplay. A medic's job is 40% paperwork.

Item Weight Tags Notes
TCCC Casualty Card (DD 1380) 0.01 kg - Write-in-the-rain card; documents injuries, treatments, times.
Permanent marker (Sharpie) 0.02 kg - Mark tourniquet application time on the casualty's forehead.
Triage tag set (METTAG) 0.05 kg - Four-color tear-off triage tags for mass-casualty events.
Field medical notebook 0.1 kg - Waterproof notebook; shift notes, vitals logs, cross-reference.